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Dear Otto: What Online Images are Free?

16 Jul

tech questionsDear Otto is an occasional column where I answer questions I get from readers about teaching tech. If you have a question, please complete the form below and I’ll answer it here. For your privacy, I use only first names.

Here’s a great question I got:

I am having my kids create websites that will not be shared publicly. They are “Googling” images and I just want to know what are the copyright rules for such images? Should I limit their images only from certain “free” graphic sites? Just confused by all the rules like creative commons, public domain, copyright etc.. They asked if they can use pictures from Microsoft and I honestly don’t know what the rules are or how to explain them in 4th grade terms.The kids are not trying to sell anything, just creating a site as a way to share their research. They know how to site online resources that contain facts but not sure what to do with images. Is just providing the URL from the website that the image was on acceptable?

Maybe, if those images are copyright-free. If they aren’t, you just can’t use them.

A rule of thumb is Google Images is fine if the images themselves don’t show copyright notices. Some do and those must be avoided. Others have easily-identifiable sources like NASA or Hubble. Many are copies of copies with no origination trail.

I use images as an introduction to copyright and privacy instruction. I explain what those are, demonstrate how to use best practices to avoid infringing. Here’s a good list of copyright-free image/clip art websites, but I DON’T limit students to these sites:

Although these are great, they are too limiting for inquiring minds, sometimes not age-appropriate (Google has safe search which helps keep images specific to an age group) and unnecessary. Remember what we teach students about using the internet: What goes up there is public for all to see and steal. The same applies to images. The table below explains the the symbols used in creative commons licences:

Creative Commons

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Jacqui Murray has been teaching K-8 technology for 15 years. She is the editor/author of dozens of tech ed resources including a K-8 technology curriculum, K-8 keyboard curriculum, K-8 Digital Citizenship curriculum, and dozens of books on how to integrate technology into education. She is webmaster for six blogs, CSG Master Teacher, an Amazon Vine Voice book reviewer, Editorial Review Board member for Journal for Computing Teachers, CAEP reviewer, CSTA presentation reviewer, freelance journalist on tech ed topics, a tech ed columnist for Examiner.com, and a weekly contributor to TeachHUB. You can find her resources at Structured Learning.

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Jacqui Murray is the author of the popular Building a Midshipman, the story of her daughter’s journey from high school to United States Naval Academy, and the thriller, To Hunt a Sub. She is also the author/editor of over a hundred books on integrating tech into education, adjunct professor of technology in education, webmaster for four blogs, an Amazon Vine Voice book reviewer, a columnist for TeachHUB, monthly contributor to Today’s Author and a freelance journalist on tech ed topics. You can find her books at her publisher’s website, Structured Learning. The sequel to To Hunt a Sub, Twenty-four Days, will be out this summer. Jacqui Murray has been teaching K-8 technology for 15 years. She is the editor/author of over a hundred tech ed resources including a K-8 technology curriculum, K-8 keyboard curriculum, K-8 Digital Citizenship curriculum. She is an adjunct professor in tech ed, CSG Master Teacher, webmaster for four blogs, an Amazon Vine Voice book reviewer, Editorial Review Board member for Journal for Computing Teachers, CAEP reviewer, CSTA presentation reviewer, freelance journalist on tech ed topics, and a weekly contributor to TeachHUB. You can find her resources at Structured Learning.


 

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